Archive for October, 2009

There are no Prerequisites to Start the Achievement Diary, but there are several needed to Complete them, see below for the full details. To start the task, you must speak to Explorer Jack in the building next to the General Store, north of Lumbridge Castle. Talk wih him, and ask about the Diary, and in the Achievement Diaries Tab (Click the Green Icon on the Quests Tab), Lumbridge/Draynor will be updated, and turn yellow.

If you are not sure of how to get to Lumbridge, you can always look on the World Map - next to your Mini-map, there is a little Globe icon. Click that will bring up the World Map, centred on your position. Zoom out, and when you find Lumbridge, attempt to follow the road to the Castle. If it is a long distance, you can use your Home Teleport, or cast Teleport to Lumbridge. If you have neither of those options available to you, then if you have a Charged Amulet of Glory, you can Teleport to Al Kharid, or Draynor. If you know of any other ways, then really you are good enough to work it out on your own, and don’t need help in finding Lumbridge. If you can do none of these things, then either start walking back to Lumbridge, or wait out the time remaining until you can cast Home Teleport once again.

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Lumbridge is the city at the heart of Runescape. In this medieval city, players can find a multitude of tutors, shops, quests, monsters, and fun. Lumbridge is the only city that requires no runes or magic experience to transport to. It is also a social center of the game. Truly, every player should get familiar with Lumbridge to get the most out of their Runescape experience.

The most prominent feature of Lumbridge is its castle. Players will return to the courtyard of the castle if they die. Inside the castle, there are many decorative rooms. There is also the kitchen, which has the castle cook. Players can start the Cook’s Assistant quest after speaking to the cook. On the table, there are bowl and pot respawns. There is also a sink and a special oven that reduces the chances of burning food. In the kitchen, there is a trapdoor that leads to the cellar of the castle. There are several spiders and a sink. There are also respawns of leather boots, knives, buckets, jugs, and cabbage.

Outside the kitchen is a staircase leading to the upper floors with a mind rune respawn at the base; on the other side of the castle, there is another staircase with a bronze arrow respawn. These staircases lead to the second floor, where there is a room with the crafting tutor. In this room, there is also a spinning wheel and a knife respawn. On the top floor is the bank, where the teller can explain to new players the fiduciary system in Runescape.

There are many features outside of the castle as well. Around the town, there are different shops and tutors. There is a general store, where players can buy or sell pots, jugs, shears, and other basic supplies for the game. A nearby building houses the melee, magic, and ranging tutors. Each tutor gives training supplies, which can be replenished every thirty minutes. The mining and woodcutting tutors are both located nearby.

There are two bridges leading across Lumbridge’s river. There is a long path littered with goblins and spiders. On the side of the path is a field full of cows and, further on, fields of wheat, potatoes, and cabbage. Directly across from the castle is the gate to Al-Kharid. All players can cross through the gate, but it costs ten coins, or is free to hose who have completed the Princess Ali Rescue quest. There are also several fishing spots on the river.

Across the river to the south side of town, there are more buildings. First is the chapel, where players can start the Restless Ghost quest, talk to the prayer tutor, and pray to renew their prayer points at the altar. There is also an adjacent graveyard, which is important in the Restless Ghost quest. On the other side of the street is the cooking tutor. There is also a shop which sells axes and repairs armor.

To the south of the graveyard is the Lumbridge Swamp. There are various giant rats and goblins further in, but they generally stay away from the path. The swamp has both the fishing and the mining tutors. The fishing tutor is along the bank, and nearby are several fishing spots and a net respawn. Further on is the mining tutor and a few rocks that players can mine for copper and iron. There is also another mining spot to the west with higher-level ores.

In the middle of the swamp is the water rune altar, which can be used to craft water runes with level-5 runecrafting ability. This requires a water talisman or tiara and rune essence. There is also an isolated house where Father Urhney lives, which is important to the Restless Ghost quest.

Lumbridge is a center of activity. With so many tutors, shops, quests, monsters, and adventures, getting to know the city is very beneficial to a player’s overall game and more than worthwhile.

Orignal Sorce from:http://www.bukisa.com/articles/125353_runescape-guide-to-lumbridge

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Like many online role playing games, Runescape celebrates real-world holidays in their fictional, magical world of monsters, magic, and heroes. Halloween is no exception. During the Halloween holiday season, players have a few unique quests and events you can participate in. But you have to hurry—once the ghouls and goblins have completed their trick or treating on Halloween, the quests and many of their rewards are gone for another year.

Maggie the Witch
Maggie the traveling witch starts the main Halloween quests, Swept Away and trick or treating. Maggie is located north of Rimmington, and players will find her with her two oxen, Norman and Babe. However, her oxen are sick, and Maggie has to stay with them to nurse them back to health. This means she can’t complete either her magical potion or go trick or treating! Runescape members, however, can help her complete both tasks and in the process gain some very nice rewards.

The Swept Away Quest
The Swept Away quest involves helping Maggie complete her magic potion by visiting three of her friend and getting her magic broom enchanted. This isn’t as simple as simply visiting the three, of course. Instead, players must solve a puzzle for each witch before she will enchant the broom. The three witches are Hetty of Rimmington, Betty of Port Sarim, and Aggie of Draynor.

The first step is to visit Hetty in Rimmington. Hetty’s enchantment involves rubbing her special ointment on the broom, but Hetty is out of ointment and can’t make more without some newt. She has some in her basement, which she asked the player to get. Down in the basement, players encounter Gus the Ghoul. He was delivering Hetty’s new supplies, but he got the labels all mixed up. One box contains only newts, one contains only toads, and one contains both. Players must figure out which is which so that Hetty can make the ointment.

 

All three boxes are mislabeled—players must change the label on each one. Fortunately, Gus will be able to tell players if they’ve made a mistake, and since there are only three options, even just guessing will work eventually. Once the boxes are correctly labeled, players receive the broom ointment from Hetty.

Betty, the witch of Port Sarim, sends players to her basement to meet Lottie. Lottie is trying to get Betty’s magic wand, but it’s locked in a treasure chest that’s guarded by a number of creatures. Before the player can get to the chest, they have to put the creatures in the correct cage. There are six animals to rearrange, and Lottie provides players with a slate that shows where each animal is, making it somewhat easier. One thing to remember, though, is that animals can only be moved to an adjacent cage, and a cage can only hold one animal at a time. Once all of the animals are in the correct cage, the player received Betty’s wand, which she then uses to enchant the broom.

The final witch is Aggie of Draynor. She can only enchant the broomstick in her magical place, but that place is currently covered in sand. The player must sweep the sand away from the magical lines so that they form four different triangles. There are several ways of accomplishing this, and trial and error work just as well as any other method. Once the triangles are revealed, players receive the final enchantment and can return to Maggie.

Maggie can then finish up her Goulash. Once it’s done, she offers some to the player, who receives experience towards a skill. Players can eat the Goulash ten times.

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